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        <identifier>oai:lifeofresearch.com:132</identifier>
        <datestamp>2026-10-24T08:12:57Z</datestamp>
        <setSpec>type:preprint</setSpec>
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          <identifier identifierType="DOI">10.5281/zenodo.23598073</identifier>
          <alternateIdentifiers><alternateIdentifier alternateIdentifierType="URL">https://lifeofresearch.com/preprints/132</alternateIdentifier></alternateIdentifiers>
          <creators>
            <creator>
              <creatorName>Pranay Mahendrakar</creatorName>
              <nameIdentifier nameIdentifierScheme="ORCID" schemeURI="https://orcid.org">0009-0003-7224-029X</nameIdentifier>
              <affiliation>SONYTECH</affiliation>
            </creator>
          </creators>
          <titles><title>Tiny in Parameters, Not in Compute: What a Recursive Reasoning Model&apos;s Puzzle Score Credits to Recursion, Why the Ablations Split by Task, and the Matched Comparisons That Would Assign the Rest</title></titles>
          <publisher>Life of Research</publisher>
          <publicationYear>2026</publicationYear>
          <subjects>
            <subject>recursive reasoning models</subject>
            <subject>tiny recursive model</subject>
            <subject>hierarchical reasoning model</subject>
            <subject>latent recursion</subject>
            <subject>test-time compute</subject>
            <subject>ARC-AGI</subject>
            <subject>Sudoku</subject>
            <subject>evaluation methodology</subject>
          </subjects>
          <resourceType resourceTypeGeneral="Preprint">Preprint</resourceType>
          <rightsList><rights rightsURI="https://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0</rights></rightsList>
          <descriptions><description descriptionType="Abstract">(c) 2026 Pranay Mahendrakar. Licensed under CC BY 4.0.
Life of Research
Recursive reasoning models, which apply one small network many times to a latent state, report accuracies on Sudoku, maze and ARC-AGI puzzles above those of most frontier language models in their comparison tables, with 5 to 27 million parameters. The result is usually credited to recursion: iterating a latent state is said to buy the depth that reasoning needs. A 2025-2026 line of ablations, mechanistic studies and controlled re-evaluations disputes that credit. In this analysis the author reviews and synthesises published results to show that the disagreement dissolves once two things are separated: what the word recursion names, and which task the score comes from. Recursion names three functions - computation through iterated depth, regularisation through parameter sharing, and a source of candidate trajectories for a learned selector - and a reported score also carries per-task identity conditioning, training on the evaluation tasks&apos; demonstrations, augmentation with voting, and an optimisation recipe. On Sudoku-Extreme the evidence credits iteration directly: one-pass models of equal size solve almost no puzzles, and running the recursion past its training horizon recovers most failures, though at matched effective depth part of the tied model&apos;s advantage is regularisation. On ARC-AGI the measured contribution of in-step recursion is small, the score falls to zero without the task identifier, and the evidence fits regularisation at least as well as depth. Test-time gains from stochastic restarts are selection gains whose size, on the benchmarks where both are reported, tracks how well the model&apos;s halting head verifies an answer. Parameter count is the wrong denominator for all of it. The paper consolidates the measured values in a table and a figure, states a crediting procedure as an algorithm, and specifies the matched comparisons that would assign what remains.</description></descriptions>
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